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Winged Warriors

Results against TTL Gunslingers

    This clanmatch was one long in the works. After being unable to compete against the Gunslingers in clanmatch 05 anticipation began to build as we waited for our chance to play against the notorious killers from Tied the Leader. For the first time we are bringing you the clanmatch results from different perspectives for each game. Members of the Winged Warriors have written the game reviews for games one through four a Gunslinger by the name of AmericanNightmr has written the last game's description. Not only does AmericanNightmr give us his team's view point for game five, but he does it in style; holding close to the TTL tradition of excellence in writing. Enjoy!

  • This clanmatch started on Thursday, October 12th at 10:17pm central time.
  • The total match duration including lobby time was 1hr 10min.
  • There were a total of 5 games played in this match (1CTF, 1 KOTH, 2 Oddball & 1 Slayer).
  • 8 players participated; 4 represented the Winged Warriors, 4 represented the Gunslingers.

Game I: MLG CTF Classic on Midship - Almost Perfect

Written by Pastemaster from the Winged Warriors

    The game began with us immediately setting out for rock solid control of the map. We succeeded and set out to dominate the Gunslinger base. Through strong two and three man attacks we were able to get the flag easily out of the base and with cover fire make three quick captures. The Gunslingers retaliated and through a well executed attack were able to come off with a capture of their own. In spite of the capture we set out to again dominate and due to superb teamwork we made an over-the-top capture for a 4-1 lead. With the end in sight we set out for the final capture and showed the Gunslingers our power with an impressive 5-1 win.

Game Settings - MLG CTF Classic 2006
Type: Multiple Flag Starting weapon: Battle rifle Secondary weapon: None Weapons on map: No Duals
Round time limit: 30min Force even teams: On Number of rounds: 1 Score to win round: 5
Results
1stWinged Warriors 5 W
2ndGunslingers 1

Game Stats

Game II: MLG Oddball on Lockout - Confucious Say, Many Strategies Confuses Enemy

Written by Simmons 2pt0 from the Winged Warriors

    We the Winged Warriors had practiced this match type way too many times to count and imagined winning this game over and over in our heads. We started off getting the ball and running to the blue room with it trying to set up one of our strategies. We worked on getting weapons, but before we could get them the Gunslingers had gotten the ball. After a long fight in green room, we recovered the ball and took it to another one of our strategy points, where grenades rained down on our head and created tons of mayhem. After losing one more of our strategic points, we resorted to our old strategy and pulled out a lot more time. The Warriors worked through many lost strategic points, but we adapted to where we were at and were able to stop the Gunslingers dead in their tracks.

Game Settings - MLG Oddball 2006
Type: Oddball Starting weapon: Battle rifle Secondary weapon: None Weapons on map: No Duals
Round time limit: 15min Force even teams: On Number of rounds: 1 Score to win round: 5:00min
Results
1stWinged Warriors 4:37 W
2ndGunslingers 3:21

Game Stats

Game III: Crazy King on Sanctuary - Two Minute Lead Chiseled To 38 Seconds

Written by bart 008 from the Winged Warriors

    This game started out with a bang. With the Winged Warriors having a spawn fairly close to the hill that was placed right in the middle we took our strategy right to the Gunslingers and held the first hill for almost 2 minutes. But the rest of the game didn't come as easily for us. The Gunslingers kept us on our toes, forcing us to be on the attack for the majority of the game. The hill in the rocks being one of the toughest due in part to them spawning right next to it. So a quick change in positioning was needed to make them spawn elsewhere. Overall the kills of both teams were evenly matched (78 to 74). Because this was the first time the Winged Warriors have done a King of the Hill game in a clanmatch we were a little skeptical to how it would turn out, but our practice and execution on some very important hills gave us the win. Final score 5:00 to 4:22, Winged Warrior's win.

Game Settings - Team Crazy King BR
Type: Crazy King Starting weapon: Battle rifle Secondary weapon: None Weapons on map: No Sniping
Round time limit: 20min Force even teams: On Number of rounds: 1 Score to win round: 5:00
Results
1stWinged Warriors 5:00 W
2ndGunslingers 4:22

Game Stats

Game IV: Oddball on Gemini - Not Enough To Fly

Written by Night Rider 7 from the Winged Warriors

    ONE OR TWO PARAGRAPH DESCRIPTION OF GAME

Game Settings - Oddball BR
Type: Oddball Starting weapon: Battle rifle Secondary weapon: None Weapons on map: Default
Round time limit: 15min Force even teams: On Number of rounds: 1 Score to win round: 5:00
Results
2ndWinged Warriors 3:54 W
1stGunslingers 5:00

Game Stats

Game V: WW Team 100 on Turf - E.W.R.S Is Contagious, We've Got It Too

Written by American Nightmr from the TTL Gunslingers

    After almost recovering from a 2:00 deficit to start our Sanctuary Hill game, and getting our first win of the night from the Gemini oddball game, the Gunslingers were looking forward to our final game of the night. Heading into the non practiced game of Slayer on Turf, we already knew what to expect...brutal sniping, heavy teamwork, and too many well placed grenades from the WW's. Slayer on Turf isn't a map we Gunslingers play often, but we took it in stride. Immediately WW took control of the street and snipe, leaving us to regain some ground towards the back of the map. A few kills were traded, the score was fairly close. As the WW team moved in towards us, they took the lead in kills, and began to play play accordingly. This forced TTL to enter the heavily fortified areas of the rooftops and combo roof of Turf. Slaying easily got out of hand, and put the Gunslingers in state of urgance. With only a few minutes left, desperation charges were made into the locked down areas in which the Winged Warriors were holding up. A strong push cut the lead from 20+ to around 12, but simply was not enough. As time was running thin, the TTL charges were slowly picked apart. With 2 minutes left, and a stubborn WW holding their position. We decided to enjoy the finer parts of the map, escorting some of our mates around in the non driver friendly streets of Turf. Several stickies later we were down a few blown up hogs, and 29 points.
    This marked the end of good night of competitive gaming. The Gunslingers formed a team together with a group of people who have rarely played together. Given the stiff competition the Winged Warriors served up, we are proud to have held our ground. The Winged Warriors are always welcomed in Gunslingerland.

Game Settings - WW Team 100
Type: Team Slayer Starting weapon: Battle rifle Secondary weapon: SMG Weapons on map: Default
Round time limit: 20min Force even teams: On Number of rounds: 1 Score to win round: 100
Results
1stWinged Warriors 89 W
2ndGunslingers 60

Game Stats

Match Summary

    We had a great time playing with the Gunslingers. We're setting our sights on playing against their Major League Gunslingers next time. -Night Rider 7, Webmaster and Overlord

Final Standings for Clanmatch 15
1st/td>Winged Warriors 4 W
2ndGunslingers 1

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